Tuesday, 8 February 2011

Brisvegas and other stuff

Picture courtesy of my friend Elise


If you're wondering where I am and why I've dropped off the radar for a bit, well it's because I've been busy relocating from Rockhampton to Brisbane, a distance of over 650 kilometres.  Just a hop and a skip for those of you who live in Australia, but probably more substantial to those living across the pond.  If you've been following recent events, you'd know that Rockhampton was isolated for over two weeks by massive flooding, then Brisbane suffered heavy flooding doing massive damage, and to finish it off, North Queensland was hit by the largest cyclone ever recorded anywhere on Earth.  I chose a great time to try and relocate my belongings to another city...

All of this has been done for a bit of change of pace, including starting a new job which is a fair bit more hectic than my previous job.  We've just recently found a place to live permanently too, so I have to head back to Rockhampton in a week and a half to go and load all of our belongings, including the cat into a truck for the long drive down.  Unfortunately I only realised today that this means that I can't attend Quartermaster 1 to which I have already bought tickets for Sarah and I.  A damn shame as I was looking forward to it.

Hopefully I might be able to squeeze in some painting somewhere to add some more hobby content to the blog, or perhaps a batrep or two in the coming weeks, but time will be tight.  Until then, stay safe, and keep an eye out for giant cyclone monsters that look like the picture from the start.

Eltnot.

Thursday, 20 January 2011

Blog Cull


From time to time I go through the list of blogs that I follow (currently 61 of them).  I tend to mainly get rid of those that I either no longer read, or rarely read anymore, just to reduce the amount of crap that I have to filter through when I check for updates.  I also go through and generally remove any blog that hasn't been posted to in over 6 months, just to remove the dead wood.  So if you're a bit behind on your blog posts then I suggest you put pen to paper/fingers to keyboard and post an update just to keep your blog ticking over.

If anyone is reading this thinks I might be interested in following their blog, post it in the comments and I'll check it out.  You might find yourself with a new follower.

Eltnot.

Monday, 10 January 2011

Crimson Fists - Purchasing

So I figured that I'd go through how I'm assembling this army on the cheap for the benefit of others who are trying to collect an army whilst being frugal.  Here in Australia I've found that there are three easy ways to get cheap miniatures.

1. Trade/Buy Second Hand
Chances are you can often pick up what you're after for a good price if you wait around for it.  Perusing places like the WAU Buy, Swap & Sell forum can often net you a good bargain or two.  Other places are checking through what people have brought along to sell at tournaments or the local club.

2. Ebay
I buy a lot of my models off Ebay.  Almost all of my RT Eldar army has come from Ebay and hunting for deals.  I have found that the best bet is to watch a few sales to get an idea for how much things go for.  Put in you bid 48-24 hours beforehand and just walk away.  If you get outbid, just walking away is often the best option.  Early in the piece I found myself in bidding wars for stuff and ended up paying way more than I intended.  I use Hoard o' Bits for most of my bits orders but shop around for the best deals.

3. Buying Overseas
Due to the strong Australian dollar at the moment, buying overseas is extremely cheap.  I can buy stuff often for 50% off Australian RRP by buying from overseas sellers like Maelstrom and Wayland Games.

So lets look at how I'm assembling the force along with my initial guesses at costs:
Captain - $0 - Model to come from the Command Squad boxed set.  Halberd to be converted to represent a Relic Blade (Possibly from Chaos Knights models with iconography removed).
Librarian - $0 - I have an existing model so no need to source one.
Command Squad - $25 - To be purchased from Maelstrom Games, 4x scratch built Storm Shields, 1x Meltagun (bits box)
Drop Pods - $90 - 3x Maelstrom
Dreadnought Drop Pods - $5 - Scratch Built with drop pod bits added on for detail.
Assault Terminators - $35 - AoBR Terminators, 5x Thunder Hammers & Storm Shields, 10x Shoulder Pads (Ebay)
Dreadnoughts - $30 - 2x AoBR Dreadnought (Ebay), Heavy Flamer conversion (Witch Hunter parts from bits box)
Tactical Squads - $15 - AoBR Tactical Squad (Ebay), BfM Tactical Squad (Existing models)
Scouts - $0 - Existing Models
Land Speeder Storm - $25 - Maelstrom

Land Speeders - $50 - Maelstrom
Other Bits and Pieces - $10 - Transfers etc

That brings me to a total of $285.

Currently I've sourced the following from Hoard o' Bits over a period of three weeks of bidding:
2x AoBR Dreadnoughts - $30.00 + Shipping
AoBR Terminators, 5x Thunder Hammers & Storm Shields, 10x Shoulder Pads - $21.30 + Shipping
AoBR Tactical Squad (Ebay) - $10.50 + Shipping
Transfers - $2.00 + Shipping
Shipping - $5.30

Total: $69.10

This puts me quite a bit under so far, with only the dreadnoughts actually costing my close to my estimation, but I can't save much on the Maelstrom Order.  I do however have some unopened prizes from tournaments that I hope to trade in for a box or two of things that I need.  So far so good, the only downside being that moving means that I'm getting this stuff shipped to my Parent's house in Rockhampton and will have to find a way to get them down to Brisbane after they arrive (which will probably cost more than the shipping costs to get them from the US).

Eltnot.

Monday, 3 January 2011

2011 Hobby Resolution

Well given last year's horrible results, I'm once again working on my New Years Hobby Resolution.  Given that I didn't achieve all of my goals last year, some of these might seem a little familiar...


1. Update the Blog
This was one of the few things that I did with anything approaching success.  That said I want it here as a reminder to keep at it.  Given that I'm moving, starting a new job and resuming studies, this will actually be harder than it was last year.  So my goal is to continue providing at least two updates per month but in all honesty, I'm going to push for three.

2. Finish my Sisters of Battle
Yeah, they're still on the list.  The goal is to have them fully completed by the middle of the year including extra squads not normally in my 1750 list.

3. Paint my Blood Bowl Teams
I'd like to get at least two of the three teams that I now own painted by the end of the year.  Most likely the Dark Elves - West Coast Raiders(based on Black Ark Corsairs), and the Orcs - Unknown(I haven't come up with a name for this team yet so suggestions are welcome).

4. Paint my Flames of War army
These poor guys are lamenting in a state of mostly undercoated.  They are now quite high up on the list of things to get painted, especially if I can find some suitable opponents in Brisbane for casual gaming.

5. Try new painting techniques and paints
The Acrylicos Vallejo range of paints is still up on my list of things to do.  The other is to learn to use my shiny new airbrush and compressor.  I'm hoping to use it to paint my Tau which have needed finishing longer than my Sisters of Battle.  The tanks should be the perfect medium to learn how to get even coats and to try out some detail work in the form of camouflage patterns.

Eltnot.

Monday, 27 December 2010

2010 Hobby Resolution Results

At the beginning of last year I made some hobby resolutions to try and achieve during the year.  I'll go over them again so you can see how I went:


1. Update the Blog
I'd like to get back into the habit of updating this regularly. I'd had good intentions late last year but kept putting it off with the result being a large amount of small posts towards the end of the year. My goal is to make at least two posts per month.

Well excluding one month I succeeded at this objective.  I was on a bit of a low that month hobby wise and wasn't particularly interested in anything so there you go.

2. Finish my Sisters of Battle
This is the army I keep on saying I will get finished but never do. My current goal is to have 1500 points painted in time for the Gladstone Tournament in May. The army is currently basecoated with three colours but I want them finished!

 Errrrr, they're still not done.  They are however all technically painted with a minimum of three colours, drybrushing, shading etc.  I'm hoping to truly finish them early next year.

3. Paint my Blood Bowl Team
This is a smaller short term goal that I can see quite easily slipping by. I had planned to have them done by now but I haven't, so on the list they go.

I was going through some boxes sorting out my Warhammer stuff in getting ready for the move and came across these guys.  They haven't been touched since my last update on them unfortunately.  During the year I manage to pick up the boxed game rather cheap and I've scored some extra model to fill out the teams, so I'm really keen to see something happen to these models soon.

4. Paint my Flames of War army
This is a new thing. Over the past few months, I've decided to start playing Flames of War, and excellent 15mm WWII game. I currently have a Panzer Grenadier Platoon and Command HQ. On the way are some Panzerknackers, a pair of Sd Kfz 231 8-rads and three Panzer III N's along with a copy of the new Eastern Front book that is released in a few days. I'd like to try to stay mostly on top of this army and paint it as it comes in.

They're undercoated.  Does that count?

5. Try new painting techniques and paints
I'd like to increase my exposure to other things. High on that list is trying out some of the Acrylicos Vallejo range of paints. I'd also like to learn new techniques and styles in preperation for painting my rogue trader army that is still in the collecting phase but soon to be ready for assmbling and painting.

Whilst I still haven't tried out the Vallejo paints that I have bought yet (see the above point as to why), I have experimented with new painting and modelling styles and techniques.  My greenstuffing skills have developed and I want to push the boundaries even further in the new year.  I've also been using a wet pallet for all of my painting lately which has greatly improved my speed and quality.  I've also been using washes and other techniques, adding to painting repertoire.

All in all I've achieved about 2.5 out of my five goals which by any margin is pretty lame.  Well there's always next year, so a new hobby resolution imminent.  Have a good New Year and I hope to see you all again in 2011.

Eltnot.

Thursday, 23 December 2010

Missions, Armylists and Tournament Organisers

I don't normally do the editorial style posts but this is something that has been churning over in my brain for a few weeks if not months now and I want to get it down onto paper/interwebs.  I apologise now if this comes across hugely rantish.  I've recently seen a case of tournament organisers going away from varied missions in an effort to maximise balanced missions.  This includes things like defining where objectives are placed on the tables (12" in from the long table edge, 18" in from the short table edge, etc), to making changes to how kill points are dealt with in an effort to achieve what they feel is balanced.  Well I cry bullshit.

The above is a normal game of chess on a normal chess board.  It's balanced and it's what you expect, kinda like the current 5th Edition Missions.

This is not a normal chess board.  It's still balanced, but it requires to you to approach the problem in a new manner if you want to have a good chance of winning.


I can go to places like 3++ and find lots of well built lists that are designed to smash face based on stock standard missions (I'm not having a dig at Kirby and the guys on 3++ just pointing out that they are very focused on list building and tactics.  They do it well and their lists work well in established missions, but due to their nature of being optimised to work with standard missions, they may not work as well when you have non standard missions).  When someone with one of these kinds of lists comes up against an odd ball mission (my Milk the Cows mission from COWCON 2010 is a good example), they cry foul that the mission isn't balanced and shouldn't be used.  Before we go further though we need to establish what is and isn't a balanced mission.

Non Balanced
These are the kinds of missions where the objectives have a great chance to advantage or disadvantage a given side.  Examples of this are things like wildly scattering objectives or objectives that hurt things around them when they arrive.  I played one mission where the single objective did both, leading to my mate's Deathwing army getting killed by the objective arriving and a poor scatter whilst I had the unfortunate situation of having to charge across the table to my enemy's deployment zone to try and secure it whilst he got to sit there and shoot me up.

In short a unbalanced mission is generally one where the nature of the mission immediately has a good chance to greatly skew the results based on chance, not because it favours one type of army over another.

Balanced
These are the opposite of non balanced obviously.  They have little to no random luck involved and are often based around existing idea (like those provided in the rulebook).

Now if we have a close look at the missions from the rulebook, you see some based on capturing objectives or multiple objectives, to those based on killing as many enemy units whilst minimising your own losses.  These different types of missions often make it difficult to build an army that can secure multiple objectives whilst having a low amount of kill points, the result of which is a compromise.  A force built around having a low amount of kill points often finds it difficult to hold/and or contest multiple objectives due to its limited amount of units.  A force with lots of units will have an easier time of holding and contesting objectives but finds itself giving up kill points much easier.  A force that combine the two might find itself disadvantaged when facing an enemy that excels at one type of given mission when it gets the right match up.

Recently I've seen a case of people trying to adapt the various missions from the rulebook to make them easier for one type of army or another to complete.  Examples of this are restricting the amount of kill points available or by fixing in place or reducing the amount of objectives.  This doesn't fix anything however.  The result is that one type of army style or another dominates the scene as when you give strength to one type of army, you're reducing the impact of the strength of another.  If you want to reduce kill points, that's fine, but expect most lists to be MSU style affairs because you just made them stronger.  Don't like objectives, give the minimum kill point guys a boost.

So my point here really is stop trying to make missions "fairer", make them more interesting and get people to build the lists that suit those missions.  I've had people complain that they felt my Milk the Cows mission which requires people to take an objective and then hold it for as long as they can, hurt their army.  Sure it did, because their list was built around the last turn objective contest.  Build a different list, if you're list doesn't do that kind of thing well, change it so that it can.  Add that sub optimal unit that just so happens to fill the gap.  Adapt.  Be a better general and learn how to handle the curve balls rather than complaining that the mission was unfair.  You built you're army around the missions in the rulebook, well here's a new one to add to the mix.  Try it out, adapt your army to suit, and then move on.  The mission isn't unbalanced because it is unfair, it just seems to be unbalanced because you hadn't planned for it.

In the end, the powerhouse lists are built to excel at set mission types.  When the missions change, and you want a powerhouse list, you will need to change it also.  That's the nature of the game.  This is why the lists that people took in fourth edition 40k are different to those in fifth.  The missions changed and what was good became less so, and what was less so often becomes good.

Lastly, I'd like to make a note on fixed objective placement.  Ditch it please, it's insulting.  If someone plays an all biker army and I put the objectives in difficult terrain, that's his problem for taking that style of list, and he or she should plan for it accordingly.  He or she can still place his objective out in the open.  All fixed placement does is change it into a game of chance as to whether that particular spot will have terrain in it or not.

Eltnot.

Monday, 20 December 2010

RSGA Apocalypse Game 19-12-2010

I headed into the club the other day to help Wonna run the end of year Apocalypse battle.  It was much smoother run in the past thanks to a few handy changes that had been implemented since the last time (such as making people pay in advance for the day to ensure that they actually turned up and didn't screw up the balance).  I stayed unitl just after lunch to do the pizza run and took a few photos of the first and second turns.  It seems a lot of fun was had by all though and the smoothness of the event is promising for future events.

The teams were spilt into four chaos armies versus three space marine forces, an Eldar force and a smaller contingent of Imperial Guard.  In the end the forces of evil won holding three objectives to none, probably due to their aggressive playstyle and their more co ordinated attack.

Enjoy the pictures:

Turn 1

From the other end of the table

Wes failed to call down an Orbital Bombardment but the weather did instead

fester's Hellblade screams over the forces of good strafing them

Another shot of the Hellblade

The two sides shape up to each other

A very large Greater Daemon of Nurgle (mostly made from expanding foam)

The Alliance of Good consults with one another

The forces of Chaos push into the enemy's lines

Sons of Horus Terminators bring up the rear of one flank

Dark Angels try to hold off a Daemon invasion

Wes' Orbital Bombardment arrives

Nurgle Terminators hunt the damaged Baneblade...

...and take it out in a storm of melta shots

 
 A general overview of the battle

Eltnot.